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Learning Center

Plain-language explanations of the concepts this platform uses, no coding experience assumed.

Security concepts

These are the kinds of issues the security scanner looks for. You'll also see a “Teach Me” link pointing here whenever one of these shows up in your own project.

Exposed secrets

Like writing your house key's shape on a sticky note and leaving it on the front door.

Environment configuration

Like a store accidentally leaving its "we are closed, alarm is off" sign up during business hours.

Missing authentication

Like a door that everyone assumes is locked, but no one actually installed a lock on.

Authorization gap (IDOR)

Like a hotel room key that's supposed to only open your room, but actually opens any room if you just guess the room number.

Dependency vulnerability

Like a lock brand issuing a recall because a specific model can be picked easily.

Row-Level Security

Like a shared filing cabinet where every drawer is supposed to check your ID before opening, drawer by drawer, not just one lock on the front door.

Security configuration

Like a building with locks installed, but several of them left in the "unlocked" position.

Injection / unsafe sink

Like a form that's supposed to only accept your name, but if you write instructions instead, the system follows them.

Sensitive data exposure

Like a receipt that prints your full card number instead of just the last four digits.

Unauthenticated table reachability

Like a warehouse whose loading dock door was left open to the street.

Live endpoint finding

Like actually knocking on a door to see if it opens, instead of just checking the blueprint.

Possible implementation gap

Like a building having a sign that says "employees only" while the actual back door has no lock.

Possible control loophole

Like a vault door with a hidden latch that opens it from the outside.

Glossary

Everyday coding and web terms you'll run into around this platform.

API
A set way for two pieces of software to talk to each other, like a menu of requests your app's frontend can make to its backend, or that other apps can make to yours.
Endpoint
One specific URL your app responds to, usually tied to one action, e.g. "/api/login" or "/api/invoices/42".
Database
Where your application stores information permanently, so it is still there after the app restarts: user accounts, orders, documents, and so on.
Repository
A project's complete history of code, stored and tracked by a tool like Git. "Your repo" usually means your project's codebase on GitHub.
Commit
A saved snapshot of a set of code changes, with a message describing what changed.
Branch
A separate line of work in a repository, so you can make changes without affecting the main version until you are ready.
Deployment
The process of taking your code and making it live: running on a real server where users can reach it.
Authentication
Proving who someone is, usually by checking a password, a login link, or a code sent to their device.
Authorization
Deciding what someone who's already proven who they are is allowed to do or see. Authentication answers "who are you?"; authorization answers "what can you access?"
Middleware
Code that runs before a request reaches its final destination, often used to check authentication, log requests, or block bad traffic.
Environment Variable
A setting or secret (like a password or API key) stored outside your code, so it can differ between your computer and production without editing files.
Dependency
Someone else's code your project relies on to work: a package you installed instead of writing yourself.
Package
A bundle of reusable code you can install into your project, usually via a tool like npm.
Framework
A foundation of pre-built structure and tools your app is built on top of, e.g. Next.js, React, Rails.
Runtime
The environment your code actually executes in, e.g. Node.js in the browser vs. on a server.
Server
A computer (often far away, in the cloud) that runs your backend code and responds to requests.
Client
The user's side of the interaction, usually their web browser or mobile app, sending requests to your server.
Frontend
The part of your application people see and interact with directly: the interface.
Backend
The part of your application that runs on a server, handling data, logic, and security that users don't see directly.
Webhook
A way for one service to automatically notify another when something happens, e.g. GitHub telling your app "a new commit was just pushed."
Token
A piece of data used to prove you're allowed to do something, usually issued after logging in, instead of sending your password on every request.
Cookie
A small piece of data a website stores in your browser, often used to keep you logged in between visits.
Session
A period of time a user is considered "logged in," tracked by the server or by a cookie in the browser.
JWT
"JSON Web Token": a common, compact format for tokens that proves who a user is without the server needing to look them up every time.
CORS
"Cross-Origin Resource Sharing": a browser security rule that controls which websites are allowed to make requests to your API from a different domain.
HTTPS
The secure version of HTTP: it encrypts traffic between a user's browser and your server so it can't be read or tampered with in transit.
SQL
The language used to ask a traditional (relational) database for data, e.g. Postgres, MySQL.
NoSQL
A database that doesn't use SQL's table-and-row structure; often storing flexible documents instead, e.g. MongoDB.
Stack Trace
The list of steps your code was in the middle of when it crashed. Read from the top down, it usually points to exactly where the problem happened.
Build
The process of turning your source code into the optimized files that actually run in production.
Compiler
A tool that translates code you write into a form a computer (or browser) can run.
Runtime Error
A mistake that only shows up while the program is actually running, as opposed to one caught earlier, e.g. by a type checker.

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